Format:Cd-rom Platforms:Windows Vista, Windows Xp Genre:adventure_games ESRB:Everyone 10+ Media:CD-ROM Operating System:Windows Vista Shipping Weight (lbs):0.3 Dimensions (in):7.5 x 5.3 x 1.3
Product Description Your valor has won freedom for the people of Grove, and the manxome scourge has retreated into the shadows. In the midst of celebration, a stranger appears, warning of new evil that will ensnare your peaceful town. He speaks of ancient secrets locked within a temple, and of gateways to mysterious, yet Undiscovered Realms. Of Typhon, an outpost built around cold, snowy dungeons, and Druantia, a land of lush forests and endless beauty. Of the temple's secrets, he divulges only the greatest: hidden within is an ancient tome - the Book of Fate, which maintains the balance between all realms. The townsfolk look to you, their new champion, to take up this perilous quest and guide the stranger through the dungeon in search of the ancient temple. You will encounter new dungeons, pet transformations, weapons, monsters, and five completely new quests to test your mettle. New features include Hardcore mode (cheats disabled, more difficult monsters) and a level cap of 199 - import characters from the original Fate and continue your quest. It is time, once again, to determine your FATE.
Imprison evil foes and bring them to justice Sneak into heavily guarded areas to liberate a captured comrade Test your courage, strength and determination with a menagerie of new beasts An array of weapons and armor offer new and exciting special powers. All new fish and gems for FATE fans Import original FATE characters into the Undiscovered Realms, so you can continue the adventure and raise your experience level
Customer Reviews:
OK, but not as good as the originalSeptember 15, 2008 0 out of 1 found this review helpful
This is not a bad game, especially for younger players, but having loved playing the orginial FATE I was a little disappointed in this sequel. It just doesn't seem to have the same feel to it.
way too similar to the original fateSeptember 7, 2008 I love Fate. But then again, this game feels like I played the original Fate more or less 3 times in order to finish the game. Which is basically what happens. You have to conquer 3 dungeons in order to finish the final boss, where then you have the option to retire. Other than a few minor additions - like hero artifacts, slightly different themes for two of the dungeons, a unique boss at the end, and a better balanced system than the original fate (the original fate, favored fighters I think more than other types of "classes" - such as mage or archer), it basically was the same go down in the dungeon, escort this guy, kill this guy, or find these things type of errands that were exactly in the first version of Fate. Whether or not you consider this a good thing or not depends on how much you like fate and don't mind playing it over and over again.
If you like Fate, you'll love thisAugust 17, 2008 4 out of 4 found this review helpful
Expanding upon the very diabloesque Fate comes Undiscovered Realms. The same style of play as long as you want RPG. Various realms to explore, new monsters, dungeon scenery and weapons. The play is the same as fate, but there are main missions (to kill a level boss), plus the same style level missions, and some artifact collecting. Other new features are the tarot cards which you can collect and trade in for items (usualy gems and jewelry). You character and heirloom can transfer over from fate, or you can start again. Since you do start on level 1 of any of the new dungeons, I found it best to retire my fate character, start a new one with the updated heirloom and then transfer that character to Undiscovered Realms. I tip of the hat to Wild Tangent for this really fun sequel.