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StarFlyers Alien Space Chase

StarFlyers Alien Space Chase

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From: The Learning Company
Category: Video Games

List Price: $9.99
Buy New: $0.01
You Save: $9.98 (100%)



New (21) Used (5) from $0.01

Rating: 4.5 out of 5 stars 7 reviews
Sales Rank: 6644

Format: Cd-rom
Platforms: Macintosh, Windows
Genre: Arcade Games
ESRB: Everyone
Media: CD-ROM
Age: 5 - 20 years
Shipping Weight (lbs): 0.3
Dimensions (in): 9.4 x 7.9 x 1.5
Legal Disclaimer: Warranty does not cover misuse of product.

MPN: 380853
Model: 380853
UPC: 772040816117
EAN: 0772040808532
ASIN: B0000691K5

Release Date: July 2, 2002
Availability: Usually ships in 1-2 business days
Condition: new cd never used

Customer Reviews:
Showing reviews 6-7 of 7
 « PREV  
1 2

5 out of 5 stars A Real Treat   November 27, 2002
 7 out of 9 found this review helpful

The back story is always grounded in a real disastrous event in Katherine Diane Cadell's life. Quicker than you can say, "Oh, no!" her imagination creates a related adventure with the Star Flyers and her as Katie Cadet - leader of the pack. And the pack includes AJ who has special powers for each mission, Io, a fire breathing dog and Klanker, a very strong robot.
The actions are basically arcade style - but a very clever and imaginative arcade. The settings are sure to please children - Planet Chocolopagus where you herd marshmallows through chocolate tunnels; Planet Bowlarama where besides jumping and climbing , the player has to make use of the different powers of the team to get past hazards and Planet Ice Cube where planning and mapping skills are needed to navigate mazes. Activities are varied so the pace of the game keeps the interest high without it being tiring.

Getting from one planet to another requires navigating the spaceship through the Popcorn Galaxy avoiding space food junk and finding caramel power ups. The levels are Tough, Tougher and Toughest, and is just another example of the care and sensitivity that the designers used in putting together this game. As in all of The Learning Company's games there is self leveling and it is set to on but can be turned off. Self leveling keeps track of the players progress and adjusts it according to the performance, so that if you ace a game, the next one will be tougher.

The current format in games now-a-days is to put the manual on the disk. Do yourself or you kids a favor and read it. The how's and why's and what is good stuff and what is stuff to be avoided and what is to point of it all - is not always obvious - so read the manual. The upper age range for this game is eight, but it is unusual and clever enough to please older kids besides being delicious.


5 out of 5 stars A Real Treat   November 27, 2002
 12 out of 13 found this review helpful

The back story is always grounded in a real disastrous event in Katherine Diane Cadell's life. Quicker than you can say, "Oh, no!" her imagination creates a related adventure with the Star Flyers and her as Katie Cadet - leader of the pack. And the pack includes AJ who has special powers for each mission, Io, a fire breathing dog and Klanker, a very strong robot.
The actions are basically arcade style - but a very clever and imaginative arcade. The settings are sure to please children - Planet Chocolopagus where you herd marshmallows through chocolate tunnels; Planet Bowlarama where besides jumping and climbing , the player has to make use of the different powers of the team to get past hazards and Planet Ice Cube where planning and mapping skills are needed to navigate mazes. Activities are varied so the pace of the game keeps the interest high without it being tiring.

Getting from one planet to another requires navigating the spaceship through the Popcorn Galaxy avoiding space food junk and finding caramel power ups. The levels are Tough, Tougher and Toughest, and is just another example of the care and sensitivity that the designers used in putting together this game. As in all of The Learning Company's games there is self leveling and it is set to on but can be turned off. Self leveling keeps track of the players progress and adjusts it according to the performance, so that if you ace a game, the next one will be tougher.

The current format in games now-a-days is to put the manual on the disk. Do yourself or you kids a favor and read it. The how's and why's and what is good stuff and what is stuff to be avoided and what is to point of it all - is not always obvious - so read the manual. The upper age range for this game is eight, but it is unusual and clever enough to please older kids besides being delicious.

StarFlyers Alien Space Chase, StarFlyers

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